Please Continue (ALPHA)
ALPHA TEST. This is an early build, and things will break.
You've signed up for a paid psychology study. Fifty dollars for 10 minutes of your time. The experimenter says it's about reaction times.
There is a lever. There is a GO button. There is a train.
Twenty trials. Every run is drawn differently, so no two play throughs are the same. You can make whatever choices you like. The experiment requires that you continue.
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What this build is
Please Continue is a short pixel-art horror game about the trolley problem, run as an obedience experiment. It's being made for a Steam release, and this alpha is the first time anyone outside the studio is playing it.
- Early stage. Expect bugs, rough edges and placeholder bits.
- Voice acting is coming soon. The experimenter's voice in this build is a temporary computer voice, so please judge the words, not the delivery.
- Art, sound and writing are all still being worked on.
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What I'm looking for
All feedback is welcome, and these help most:
- Bugs: anything that broke, froze, looked wrong or didn't respond. Say what you were doing and which trial you were on if you remember.
- Moments: which trials stuck with you, and which fell flat.
- Confusion: anywhere you didn't know what to do.
- Replay: did you want to go again? What would make you?
Please leave a comment below. Screenshots help a lot.
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Content warning
Graphic pixel-art violence and death, including people, children and animals, plus themes of coercion and moral distress. Not for everyone.
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Please continue.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | fearofemptyspaces |
| Genre | Simulation |
| Made with | Godot |
| Tags | 2D, Horror, Pixel Art, Psychological Horror, Short |
| AI Disclosure | AI Assisted, Code |

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